What else i was able to do is map the lean side-to-side function to the controller as well by holding the left thumbstick clicked in i can then tilt the thumbstick side to side a small distance to lean, and a bit further to walk sideways while leaning. for example, arma 3 lets me use my left thumbstick for moving at varying speeds depending on how far im pushing the thumbstick, and one thing i used xpadder to do was to auto-sprint when my thumbstick reaches the full forward position so i didnt need a seperate button for this I used xpadder to add a little bit more control with the mapping on certain things. no problem here either, but mapping my thumbstick to a mouse and then using the mouse in the game just works out smoother when using a controller ![]() Well, ive been mapping my 360 controller to arma, and luckily they allow me to do this, i could even map my right thumbstick to aim the weapon in a way it would allow me to inverse the axis. I know some people prefer not to have it. Also, I didn't add force feedback to this profile. Only bind the movement keys to the left stick. Also, I wouldn't recommend enabling the built in control scheme, it just messes it up. So I don't know how well they would work together. Just an FYI: I didn't try these controls yet with vehicles. Use the right stick to move the mouse cursor around, left trigger for the right click and right trigger for the left click. Opening the gear menu shouldn't be a problem. Also weapon switching requires you to press A, Up, or Down and use the menu to switch. Take into account that not all of the functions are bound, there's only so many buttons. While it may not be perfect, I feel as though it feels seamless and I believe this is how the default control schematics should feel like. Scrolls between the menus and zooms within the map.ĭown D-Pad: Binds Mouse Wheel Down. Switches between optic modes such as when you have a red dot and a scope. Pressing this switches your view between first person and third person. Right Stick Click: Binds Numpad Enter key. I would say to bind it in game, but there's a weird acceleration glitch occurring where when you're moving diagonally, one axis moves faster than the other. Right Analog Stick: Binds mouse movement. Your default run button in your console casual shooters. Click and hold the left analog stick to use the turbo mode, such as sprinting and boost. Left Stick Click and Hold: Binds Left Shift. I'd suggest manually binding the control stick through the game so you can have precise movements. ![]() Left Analog Stick: Only bound arrow keys so you can navigate through menus. I mean to have it so whenever you hold X, you holster your weapon but I forgot. Holding the B button down makes you go prone. It's your default action, confirm, and whatever else the space button does. It changes your combat pace between tactical and normal. Basically, hold this button down and you can freely look around using the right analog stick, and you can also use the adjust feature so you can use the fluid stances. (First post, forum won't let me use URLs)Ĭontrols are based off of an Xbox 360 Controller. ![]() I basically had button presses be held down so you can use more functions. I know it may not cover all of the control but I think it got most of the important ones I hope. I just made a simple little Xpadder profile for this. I know there are third party programs but is it possible to be able to do these things natively? If anyone has had any success please help, this is really bugging me because I cant' fly with M/KB. Right Trigger in helicopters is mapped to both fire and yaw right, making it impossible to yaw right and throwing off aim.) Plus there are some pretty silly control choices (e.g. Although the default profile can navigate menu's and fire, it can't be re-mapped or changed in any way. There is a pre-made Xbox 360 controller setting but at the moment this is pretty awful so it isn't an option to use in it's current state. Mapping menu/map controls, I can't find a way to assign menu navigation/map control, also I can't find a way to map Esc to Start. ![]() Mapping fire to axis, at the moment I can map fire to Right Trigger but it doesn't actually fire.ģ. 2x RCTRL) but I can't do this with controller buttons.Ģ. Mapping double tap, with the keyboard this is possible (e.g. There are a couple of things I want to be able to do but can't seem to.ġ. I'm having trouble mapping controls to my Xbox Controller and my friend is has the same problem with his flight stick.
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